
PlayStation 1 · 1997
Crash Bandicoot 2: Cortex Strikes Back
Crash Bandicoot 2: Cortex Strikes Back refines Naughty Dog’s 3D platforming with the Warp Room hub, slide-jump mechanics, and elusive colored gem secrets.

PlayStation 1 · 1997
Crash Bandicoot 2: Cortex Strikes Back refines Naughty Dog’s 3D platforming with the Warp Room hub, slide-jump mechanics, and elusive colored gem secrets.
These are separate games or editions; your saved progress does not transfer.
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Crash Bandicoot 2: Cortex Strikes Back refines Naughty Dog’s 3D platforming with the Warp Room hub, slide-jump mechanics, and elusive colored gem secrets.
Crash journeys across five Warp Rooms containing five levels each, hunting for 25 Power Crystals demanded by Dr. Neo Cortex and hologram Coco. Movement expands dramatically over the first game with a fluid slide, high-leaping slide jump, and a downward body slam that crushes reinforced crates and reveals subterranean platforms. Navigating dynamic terrain requires mastering polar bear riding, jetpack anti-gravity propulsion, and treacherous icy footing.
The slide jump (Crouch while running, then immediately Jump) is the most critical maneuver in the game. It grants higher vertical altitude and further horizontal leap distance than a normal jump, allowing you to reach high nitro-hopping ledges and secret warp portals. To collect the elusive Blue Gem in Turtle Woods, complete the entire stage without breaking a single wooden or metal crate.
This is the PlayStation original sequel. It overhauls the linear map and save system of the first game with open Warp Room level selection and non-linear gem exploration, establishing the gameplay mechanics perfected in Crash Bandicoot 3: Warped.
Background and mechanics: Wikipedia game reference.
Naughty Dog Crash Bandicoot 2 production retrospective · Details the creation of the Warp Room structure and expanded move set.
Check the edition and timing requirements before entering a code. Button names refer to the emulated controller; use your assigned keyboard or controller inputs.
Jump repeatedly on baby Polar Bear in Warp Room 2Enter Warp Room 2 and repeatedly jump directly onto the head of the sleeping baby polar bear sitting beside the level portals. After several bounces, he awards you 10 free reserve lives.
Find hidden exit teleporters in Bear Down, Air Crash & Un-BearableStep on the floating snow platforms at the end of Bear Down, jump across floating boxes before the surfboard in Air Crash, and backtrack after jumping the baby bear in Un-Bearable to unlock Warp Room 6 levels.
Turtle Woods without breaking any cratesComplete the entire Turtle Woods stage from start to goal without detonating or breaking any wooden or bouncing boxes to spawn the Blue Gem at the stage exit.
The control panel below the game screen shows this edition’s keys. Click inside the game before using your keyboard.
Open the player menu for the options available in this emulator. Save support varies by game and player; see the playing help for more guidance.
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