
DOS · 1989
Prince of Persia
Prince of Persia turns careful steps, running jumps, ledge grabs and sword duels into a timed escape.

DOS · 1989
Prince of Persia turns careful steps, running jumps, ledge grabs and sword duels into a timed escape.

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These are separate games or editions; your saved progress does not transfer.
Browse all playable games →Wait for larger games to download. If loading stalls, reload and try again. Check your connection and allow this site's player files if a browser extension blocked them. Once the screen appears, click inside it before using the keyboard.
Read the playing helpDOS controls vary by game. Use the player’s input menu for a virtual keyboard or mouse when available. A hardware keyboard is recommended for games with many keys.
Touch support varies by emulator and game. You can still expand the keyboard layout below, or connect a compatible keyboard or gamepad.
Control panel
Keyboard and mouse — this title uses its archived JS-DOS configuration.
A compatible gamepad can be used after launch.
The archived source configuration selects the game launcher and DOSBox settings. Game keys still vary by title; check its title screen or in-game help.
System: Use the JS-DOS player menu for fullscreen and input options. The source package remains the authority for title-specific keys.
Favorites bookmark this page; they do not save progress.
Use the game’s own Save/Load menu when available. JS-DOS save options depend on this package; check its player menu and game instructions.
In-game saves and emulator states are different. Availability varies by game and player. Browser storage can be cleared; a downloaded backup is not cloud sync.
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Prince of Persia turns careful steps, running jumps, ledge grabs and sword duels into a timed escape.
The escape runs against a sixty-minute clock. Getting through a room means judging a jump, opening a gate or surviving a sword fight, often with little health to spare. The prince commits to his movements, so a late change of direction can carry him past the place where you meant to stop.
Read the potion colour before drinking. Small red potions restore health, while blue ones cause damage. A large red potion increases the health capacity. Searching for supplies is useful, but the clock makes a long detour a real decision.
This page runs a DOS edition of the original game. Prince of Persia on Super Famicom has additional levels and a different time limit; its walkthrough is not a room-for-room guide to this version.
Background and mechanics: Wikipedia game reference.
Jordan Mechner: The Making of Prince of Persia · The creator’s account of the original Apple II game, before the DOS port.
Check the edition and timing requirements before entering a code. Button names refer to the emulated controller; use your assigned keyboard or controller inputs.
Start game with "prince megahit", press Shift + L, Shift + T, or Shift + KWhen running in debug mode: Shift + L skips directly to the next palace level, Shift + T awards an additional life bottle, and Shift + K instantly strikes down whatever opponent guard or skeleton is currently dueling on screen.
The control panel below the game screen shows this edition’s keys. Click inside the game before using your keyboard.
Open the player menu for the options available in this emulator. Save support varies by game and player; see the playing help for more guidance.
Browse Action games across systems, or stay with the DOS catalogue. Related picks below explain how each game connects.