
DOS · 1994
Doom II: Hell On Earth
Doom II adds the Super Shotgun and new enemy types to classic Doom’s fast combat and maze-like level exploration.

DOS · 1994
Doom II adds the Super Shotgun and new enemy types to classic Doom’s fast combat and maze-like level exploration.

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Read the playing helpDOS controls vary by game. Use the player’s input menu for a virtual keyboard or mouse when available. A hardware keyboard is recommended for games with many keys.
Touch support varies by emulator and game. You can still expand the keyboard layout below, or connect a compatible keyboard or gamepad.
Control panel
Keyboard and mouse — this title uses its archived JS-DOS configuration.
A compatible gamepad can be used after launch.
The archived source configuration selects the game launcher and DOSBox settings. Game keys still vary by title; check its title screen or in-game help.
System: Use the JS-DOS player menu for fullscreen and input options. The source package remains the authority for title-specific keys.
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Doom II adds the Super Shotgun and new enemy types to classic Doom’s fast combat and maze-like level exploration.
The sequel retains the basic movement and key-hunting structure while expanding the combat roster. The double-barrelled Super Shotgun is powerful at close range, but its reload creates a pause you must plan around. Mixed enemy groups make target priority increasingly important.
The Super Shotgun leaves a gap between shots while it reloads. Fire with space to move away, then close the distance again when it is ready. Backing into a corner turns that reload into time you cannot spend dodging.
Hell on Earth follows Doom with a different campaign. Final Doom and custom level packs have their own maps even when they use familiar weapons.
Background and mechanics: Wikipedia game reference.
Check the edition and timing requirements before entering a code. Button names refer to the emulated controller; use your assigned keyboard or controller inputs.
IDDQDType this five-letter code during gameplay to make the Doom marine completely invincible to all monster attacks, acid pools, and explosions, with health locked at 100%.
IDKFAInstantly awards all weapons including the Super Shotgun and BFG9000, maxes out bullet, shell, rocket, and cell capacities, provides 200% blue armor, and grants every keycard and skull key.
IDCLIPDisables collision detection across the entire level, allowing you to walk freely through solid walls, fences, closed doors, and out-of-bounds geometry.
IDCLEV## (e.g. IDCLEV31 for secret Wolfenstein stage)Type IDCLEV followed by the two-digit level number to teleport directly to that map. Enter IDCLEV31 or IDCLEV32 to access the secret retro Wolfenstein tribute levels.
The control panel below the game screen shows this edition’s keys. Click inside the game before using your keyboard.
Open the player menu for the options available in this emulator. Save support varies by game and player; see the playing help for more guidance.
Browse First Person Shooter games across systems, or stay with the DOS catalogue. Related picks below explain how each game connects.